SDL_SetSurfaceRLE - Man Page
Set the RLE acceleration hint for a surface.
Synopsis
#include <SDL3/SDL_surface.h> bool SDL_SetSurfaceRLE(SDL_Surface *surface, bool enabled);
Description
If RLE is enabled, color key and alpha blending blits are much faster, but the surface must be locked before directly accessing the pixels.
Function Parameters
- surface
the SDL_Surface structure to optimize.
- enabled
true to enable RLE acceleration, false to disable it.
Return Value
for more information.
Thread Safety
This function is not thread safe.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_BlitSurface(3), SDL_LockSurface(3), SDL_UnlockSurface(3)
Referenced By
SDL_SetSurfaceColorKey(3), SDL_SurfaceHasRLE(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS