SDL_SetRenderDrawBlendMode - Man Page

Set the blend mode used for drawing operations (Fill and Line).

Header File

Defined in SDL3/SDL_render.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_SetRenderDrawBlendMode(SDL_Renderer *renderer, SDL_BlendMode blendMode);

Description

If the blend mode is not supported, the closest supported mode is chosen.

Function Parameters

renderer

the rendering context.

blendMode

the SDL_BlendMode
to use for blending.

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GetRenderDrawBlendMode(3)

Referenced By

SDL_ComposeCustomBlendMode(3), SDL_GetRenderDrawBlendMode(3), SDL_RenderPresent(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS