SDL_SetRenderClipRect - Man Page
Set the clip rectangle for rendering on the specified target.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_SetRenderClipRect(SDL_Renderer *renderer, const SDL_Rect *rect);
Description
Each render target has its own clip rectangle. This function sets the cliprect for the current render target.
Function Parameters
- renderer
the rendering context.
- rect
an SDL_Rect structure representing the clip area, relative to the viewport, or NULL to disable clipping.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetRenderClipRect(3), SDL_RenderClipEnabled(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS