SDL_SetGamepadSensorEnabled - Man Page

Set whether data reporting for a gamepad sensor is enabled.

Header File

Defined in SDL3/SDL_gamepad.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);

Function Parameters

gamepad

the gamepad to update.

type

the type of sensor to enable/disable.

enabled

whether data reporting should be enabled.

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GamepadHasSensor(3), ·(3), SDL_GamepadSensorEnabled(3)

Referenced By

SDL_GamepadHasSensor(3), SDL_GamepadSensorEnabled(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS