SDL_SendGamepadEffect - Man Page

Send a gamepad specific effect packet.

Synopsis

#include <SDL3/SDL_gamepad.h>

bool SDL_SendGamepadEffect(SDL_Gamepad *gamepad, const void *data, int size);

Function Parameters

gamepad

the gamepad to affect.

data

the data to send to the gamepad.

size

the size of the data to send to the gamepad.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

Info

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS