SDL_SendGamepadEffect - Man Page
Send a gamepad specific effect packet.
Synopsis
#include <SDL3/SDL_gamepad.h> bool SDL_SendGamepadEffect(SDL_Gamepad *gamepad, const void *data, int size);
Function Parameters
- gamepad
the gamepad to affect.
- data
the data to send to the gamepad.
- size
the size of the data to send to the gamepad.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS