SDL_RenderRects - Man Page
Draw some number of rectangles on the current rendering target at subpixel precision.
Header File
Defined in SDL3/SDL_render.h
Synopsis
#include "SDL3/SDL.h" bool SDL_RenderRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);
Function Parameters
- renderer
the renderer which should draw multiple rectangles.
- rects
a pointer to an array of destination rectangles.
- count
the number of rectangles.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_RenderRect(3)
Referenced By
SDL_RenderPresent(3), SDL_RenderRect(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS