SDL_RenderRects - Man Page
Draw some number of rectangles on the current rendering target at subpixel precision.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_RenderRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);
Function Parameters
- renderer
the renderer which should draw multiple rectangles.
- rects
a pointer to an array of destination rectangles.
- count
the number of rectangles.
Return Value
for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_RenderPresent(3), SDL_RenderRect(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS