SDL_RenderRect - Man Page

Draw a rectangle on the current rendering target at subpixel precision.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_RenderRect(SDL_Renderer *renderer, const SDL_FRect *rect);

Function Parameters

renderer

the renderer which should draw a rectangle.

rect

a pointer to the destination rectangle, or NULL to outline the entire rendering target.

Return Value

for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_RenderRects(3)

Referenced By

SDL_RenderPresent(3), SDL_RenderRects(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS