SDL_RenderPoints - Man Page

Draw multiple points on the current rendering target at subpixel precision.

Header File

Defined in SDL3/SDL_render.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_RenderPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);

Function Parameters

renderer

the renderer which should draw multiple points.

points

the points to draw.

count

the number of points to draw.

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_RenderPoint(3)

Referenced By

SDL_RenderPoint(3), SDL_RenderPresent(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS