SDL_RenderPoint - Man Page
Draw a point on the current rendering target at subpixel precision.
Header File
Defined in SDL3/SDL_render.h
Synopsis
#include "SDL3/SDL.h" bool SDL_RenderPoint(SDL_Renderer *renderer, float x, float y);
Function Parameters
- renderer
the renderer which should draw a point.
- x
the x coordinate of the point.
- y
the y coordinate of the point.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_RenderPoints(3)
Referenced By
SDL_RenderPoints(3), SDL_RenderPresent(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS