SDL_RenderLines - Man Page

Draw a series of connected lines on the current rendering target at subpixel precision.

Header File

Defined in SDL3/SDL_render.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count);

Function Parameters

renderer

the renderer which should draw multiple lines.

points

the points along the lines.

count

the number of points, drawing count-1 lines.

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_RenderLine(3)

Referenced By

SDL_RenderLine(3), SDL_RenderPresent(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS