SDL_RenderLines - Man Page
Draw a series of connected lines on the current rendering target at subpixel precision.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count);
Function Parameters
- renderer
- the renderer which should draw multiple lines. 
- points
- the points along the lines. 
- count
- the number of points, drawing count-1 lines. 
Return Value
for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_RenderLine(3), SDL_RenderPresent(3).
SDL 3.2.24 Simple Directmedia Layer SDL3 FUNCTIONS