SDL_RenderLine - Man Page

Draw a line on the current rendering target at subpixel precision.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_RenderLine(SDL_Renderer *renderer, float x1, float y1, float x2, float y2);

Function Parameters

renderer

the renderer which should draw a line.

x1

the x coordinate of the start point.

y1

the y coordinate of the start point.

x2

the x coordinate of the end point.

y2

the y coordinate of the end point.

Return Value

for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_RenderLines(3)

Referenced By

SDL_RenderLines(3), SDL_RenderPresent(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS