SDL_RenderFillRects - Man Page

Fill some number of rectangles on the current rendering target with the drawing color at subpixel precision.

Header File

Defined in SDL3/SDL_render.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_RenderFillRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);

Function Parameters

renderer

the renderer which should fill multiple rectangles.

rects

a pointer to an array of destination rectangles.

count

the number of rectangles.

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_RenderFillRect(3)

Referenced By

SDL_RenderFillRect(3), SDL_RenderPresent(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS