SDL_RenderFillRect - Man Page
Fill a rectangle on the current rendering target with the drawing color at subpixel precision.
Header File
Defined in SDL3/SDL_render.h
Synopsis
#include "SDL3/SDL.h" bool SDL_RenderFillRect(SDL_Renderer *renderer, const SDL_FRect *rect);
Function Parameters
- renderer
the renderer which should fill a rectangle.
- rect
a pointer to the destination rectangle, or NULL for the entire rendering target.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_RenderFillRects(3)
Referenced By
SDL_RenderFillRects(3), SDL_RenderPresent(3).
SDL 3.2.8 Simple Directmedia Layer SDL3 FUNCTIONS