SDL_RenderFillRect - Man Page

Fill a rectangle on the current rendering target with the drawing color at subpixel precision.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_RenderFillRect(SDL_Renderer *renderer, const SDL_FRect *rect);

Function Parameters

renderer

the renderer which should fill a rectangle.

rect

a pointer to the destination rectangle, or NULL for the entire rendering target.

Return Value

for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_RenderFillRects(3)

Referenced By

SDL_RenderFillRects(3), SDL_RenderPresent(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS