SDL_ReleaseWindowFromGPUDevice - Man Page
Unclaims a window, destroying its swapchain structure.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" void SDL_ReleaseWindowFromGPUDevice( SDL_GPUDevice *device, SDL_Window *window);
Function Parameters
- device
a GPU context.
- window
an SDL_Window
that has been claimed.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_ClaimWindowForGPUDevice(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS