SDL_QueryGPUFence - Man Page
Checks the status of a fence.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" bool SDL_QueryGPUFence( SDL_GPUDevice *device, SDL_GPUFence *fence);
Function Parameters
- device
a GPU context.
- fence
a fence.
Return Value
Returns true if the fence is signaled, false if it is not.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS