SDL_PenButtonEvent.3type - Man Page
Pressure-sensitive pen button event structure (event.pbutton.*)
Header File
Defined in SDL3/SDL_events.h
Synopsis
#include "SDL3/SDL.h" typedef struct SDL_PenButtonEvent { SDL_EventType type; /**< SDL_EVENT_PEN_BUTTON_DOWN or SDL_EVENT_PEN_BUTTON_UP */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The window with mouse focus, if any */ SDL_PenID which; /**< The pen instance id */ SDL_PenInputFlags pen_state; /**< Complete pen input state at time of event */ float x; /**< X coordinate, relative to window */ float y; /**< Y coordinate, relative to window */ Uint8 button; /**< The pen button index (first button is 1). */ bool down; /**< true if the button is pressed */ } SDL_PenButtonEvent;
Description
This is for buttons on the pen itself that the user might click. The pen itself pressing down to draw triggers a
SDL_EVENT_PEN_DOWN
event instead.
Availability
This struct is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES