SDL_OpenGamepad - Man Page
Open a gamepad for use.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" SDL_Gamepad * SDL_OpenGamepad(SDL_JoystickID instance_id);
Function Parameters
- instance_id
the joystick instance ID.
Return Value
( SDL_Gamepad
*) Returns a gamepad identifier or NULL if an error occurred; call SDL_GetError () for more information.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_CloseGamepad(3), ·(3), SDL_IsGamepad(3)
Referenced By
SDL_CloseGamepad(3), SDL_GetGamepads(3), SDL_IsGamepad(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS