SDL_OpenGamepad - Man Page

Open a gamepad for use.

Header File

Defined in SDL3/SDL_gamepad.h

Synopsis

#include "SDL3/SDL.h"

SDL_Gamepad * SDL_OpenGamepad(SDL_JoystickID instance_id);

Function Parameters

instance_id

the joystick instance ID.

Return Value

( SDL_Gamepad
*) Returns a gamepad identifier or NULL if an error occurred; call SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_CloseGamepad(3), ·(3), SDL_IsGamepad(3)

Referenced By

SDL_CloseGamepad(3), SDL_GetGamepads(3), SDL_IsGamepad(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS