SDL_MouseMotionEvent.3type - Man Page

Mouse motion event structure (event.motion.*)

Header File

Defined in SDL3/SDL_events.h

Synopsis

#include "SDL3/SDL.h"

typedef struct SDL_MouseMotionEvent
{
    SDL_EventType type; /**< SDL_EVENT_MOUSE_MOTION */
    Uint32 reserved;
    Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
    SDL_WindowID windowID; /**< The window with mouse focus, if any */
    SDL_MouseID which;  /**< The mouse instance id in relative mode, SDL_TOUCH_MOUSEID for touch events, or 0 */
    SDL_MouseButtonFlags state;       /**< The current button state */
    float x;            /**< X coordinate, relative to window */
    float y;            /**< Y coordinate, relative to window */
    float xrel;         /**< The relative motion in the X direction */
    float yrel;         /**< The relative motion in the Y direction */
} SDL_MouseMotionEvent;

Availability

This struct is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES