SDL_MouseID.3type - Man Page

This is a unique ID for a mouse for the time it is connected to the system, and is never reused for the lifetime of the application.

Header File

Defined in SDL3/SDL_mouse.h

Synopsis

#include "SDL3/SDL.h"

typedef Uint32 SDL_MouseID;

Description

If the mouse is disconnected and reconnected, it will get a new ID.

The value 0 is an invalid ID.

Availability

This datatype is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES