SDL_MouseButtonFlags.3type - Man Page

A bitmask of pressed mouse buttons, as reported by SDL_GetMouseState , etc.

Header File

Defined in SDL3/SDL_mouse.h

Synopsis

#include "SDL3/SDL.h"

typedef Uint32 SDL_MouseButtonFlags;

#define SDL_BUTTON_LEFT     1
#define SDL_BUTTON_MIDDLE   2
#define SDL_BUTTON_RIGHT    3
#define SDL_BUTTON_X1       4
#define SDL_BUTTON_X2       5

#define SDL_BUTTON_MASK(X)  (1u << ((X)-1))
#define SDL_BUTTON_LMASK    SDL_BUTTON_MASK(SDL_BUTTON_LEFT)
#define SDL_BUTTON_MMASK    SDL_BUTTON_MASK(SDL_BUTTON_MIDDLE)
#define SDL_BUTTON_RMASK    SDL_BUTTON_MASK(SDL_BUTTON_RIGHT)
#define SDL_BUTTON_X1MASK   SDL_BUTTON_MASK(SDL_BUTTON_X1)
#define SDL_BUTTON_X2MASK   SDL_BUTTON_MASK(SDL_BUTTON_X2)

Description

· Button 1: Left mouse button

· Button 2: Middle mouse button

· Button 3: Right mouse button

· Button 4: Side mouse button 1

· Button 5: Side mouse button 2

Availability

This datatype is available since SDL 3.2.0.

See Also

·(3), SDL_GetMouseState(3), ·(3), SDL_GetGlobalMouseState(3), ·(3), SDL_GetRelativeMouseState(3)

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES