SDL_MouseButtonFlags.3type - Man Page
A bitmask of pressed mouse buttons, as reported by SDL_GetMouseState , etc.
Header File
Defined in SDL3/SDL_mouse.h
Synopsis
#include "SDL3/SDL.h" typedef Uint32 SDL_MouseButtonFlags; #define SDL_BUTTON_LEFT 1 #define SDL_BUTTON_MIDDLE 2 #define SDL_BUTTON_RIGHT 3 #define SDL_BUTTON_X1 4 #define SDL_BUTTON_X2 5 #define SDL_BUTTON_MASK(X) (1u << ((X)-1)) #define SDL_BUTTON_LMASK SDL_BUTTON_MASK(SDL_BUTTON_LEFT) #define SDL_BUTTON_MMASK SDL_BUTTON_MASK(SDL_BUTTON_MIDDLE) #define SDL_BUTTON_RMASK SDL_BUTTON_MASK(SDL_BUTTON_RIGHT) #define SDL_BUTTON_X1MASK SDL_BUTTON_MASK(SDL_BUTTON_X1) #define SDL_BUTTON_X2MASK SDL_BUTTON_MASK(SDL_BUTTON_X2)
Description
· Button 1: Left mouse button
· Button 2: Middle mouse button
· Button 3: Right mouse button
· Button 4: Side mouse button 1
· Button 5: Side mouse button 2
Availability
This datatype is available since SDL 3.2.0.
See Also
·(3), SDL_GetMouseState(3), ·(3), SDL_GetGlobalMouseState(3), ·(3), SDL_GetRelativeMouseState(3)
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES