SDL_Metal_CreateView - Man Page

Create a CAMetalLayer-backed NSView/UIView and attach it to the specified window.

Header File

Defined in SDL3/SDL_metal.h

Synopsis

#include "SDL3/SDL.h"

SDL_MetalView SDL_Metal_CreateView(SDL_Window *window);

Description

On macOS, this does not associate a MTLDevice with the CAMetalLayer on its own. It is up to user code to do that.

The returned handle can be casted directly to a NSView or UIView. To access the backing CAMetalLayer, call SDL_Metal_GetLayer ().

Function Parameters

window

the window.

Return Value

( SDL_MetalView ) Returns handle NSView or UIView.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_Metal_DestroyView(3), ·(3), SDL_Metal_GetLayer(3)

Referenced By

SDL_Metal_DestroyView(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS