SDL_Metal_CreateView - Man Page
Create a CAMetalLayer-backed NSView/UIView and attach it to the specified window.
Header File
Defined in SDL3/SDL_metal.h
Synopsis
#include "SDL3/SDL.h" SDL_MetalView SDL_Metal_CreateView(SDL_Window *window);
Description
On macOS, this does not associate a MTLDevice with the CAMetalLayer on its own. It is up to user code to do that.
The returned handle can be casted directly to a NSView or UIView. To access the backing CAMetalLayer, call SDL_Metal_GetLayer ().
Function Parameters
- window
the window.
Return Value
( SDL_MetalView ) Returns handle NSView or UIView.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_Metal_DestroyView(3), ·(3), SDL_Metal_GetLayer(3)
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS