SDL_LoadBMP - Man Page
Load a BMP image from a file.
Header File
Defined in SDL3/SDL_surface.h
Synopsis
#include "SDL3/SDL.h" SDL_Surface * SDL_LoadBMP(const char *file);
Description
The new surface should be freed with
SDL_DestroySurface (). Not doing so will result in a memory leak.
Function Parameters
- file
the BMP file to load.
Return Value
( SDL_Surface
*) Returns a pointer to a new
SDL_Surface
structure or NULL on failure; call
SDL_GetError () for more information.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_DestroySurface(3), ·(3), SDL_LoadBMP_IO(3), ·(3), SDL_SaveBMP(3)
Referenced By
SDL_LoadBMP_IO(3), SDL_SaveBMP(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS