SDL_LoadBMP - Man Page

Load a BMP image from a file.

Header File

Defined in SDL3/SDL_surface.h

Synopsis

#include "SDL3/SDL.h"

SDL_Surface * SDL_LoadBMP(const char *file);

Description

The new surface should be freed with

SDL_DestroySurface (). Not doing so will result in a memory leak.

Function Parameters

file

the BMP file to load.

Return Value

( SDL_Surface
*) Returns a pointer to a new

SDL_Surface
structure or NULL on failure; call

SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_DestroySurface(3), ·(3), SDL_LoadBMP_IO(3), ·(3), SDL_SaveBMP(3)

Referenced By

SDL_LoadBMP_IO(3), SDL_SaveBMP(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS