SDL_IsGamepad - Man Page
Check if the given joystick is supported by the gamepad interface.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" bool SDL_IsGamepad(SDL_JoystickID instance_id);
Function Parameters
- instance_id
the joystick instance ID.
Return Value
Returns true if the given joystick is supported by the gamepad interface, false if it isn't or it's an invalid index.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GetJoysticks(3), ·(3), SDL_OpenGamepad(3)
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS