SDL_IsGamepad - Man Page

Check if the given joystick is supported by the gamepad interface.

Header File

Defined in SDL3/SDL_gamepad.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_IsGamepad(SDL_JoystickID instance_id);

Function Parameters

instance_id

the joystick instance ID.

Return Value

Returns true if the given joystick is supported by the gamepad interface, false if it isn't or it's an invalid index.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GetJoysticks(3), ·(3), SDL_OpenGamepad(3)

Referenced By

SDL_OpenGamepad(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS