SDL_IOFromDynamicMem - Man Page
Name
SDL_IOFromDynamicMem — Use this function to create an SDL_IOStream
that is backed by dynamically allocated memory.
Header File
Defined in SDL3/SDL_iostream.h
Synopsis
#include "SDL3/SDL.h" SDL_IOStream * SDL_IOFromDynamicMem(void);
Description
This supports the following properties to provide access to the memory and control over allocations:
· SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER :
a pointer to the internal memory of the stream. This can be set to NULL
to transfer ownership of the memory to the application, which should free
the memory with SDL_free (). If this is done, the next
operation on the stream must be SDL_CloseIO ().
· SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER :
memory will be allocated in multiples of this size, defaulting to 1024.
Return Value
( SDL_IOStream
*) Returns a pointer to a new
SDL_IOStream
structure or NULL on failure; call
SDL_GetError () for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_CloseIO(3), ·(3), SDL_ReadIO(3), ·(3), SDL_SeekIO(3), ·(3), SDL_TellIO(3), ·(3), SDL_WriteIO(3)