SDL_INIT_INTERFACE - Man Page
A macro to initialize an SDL interface.
Header File
Defined in SDL3/SDL_stdinc.h
Synopsis
#include "SDL3/SDL.h" #define SDL_INIT_INTERFACE(iface) .BI do{.BI SDL_zerop(iface); .BI (iface)->version=sizeof(*(iface));.BI } while (0)
Description
This macro will initialize an SDL interface structure and should be called before you fill out the fields with your implementation.
You can use it like this:
SDL_IOStreamInterface iface; SDL_INIT_INTERFACE(&iface); // Fill in the interface function pointers with your implementation iface.seek = ... stream = SDL_OpenIO(&iface, NULL);
If you are using designated initializers, you can use the size of the interface as the version, e.g.
SDL_IOStreamInterface iface = { .version = sizeof(iface), .seek = ... }; stream = SDL_OpenIO(&iface, NULL);
Thread Safety
It is safe to call this macro from any thread.
Availability
This macro is available since SDL 3.2.0.
See Also
·(3), SDL_IOStreamInterface(3type), ·(3), SDL_StorageInterface(3type), ·(3), SDL_VirtualJoystickDesc(3type)
Referenced By
SDL_IOStreamInterface.3type(3), SDL_OpenIO(3), SDL_OpenStorage(3), SDL_StorageInterface.3type(3), SDL_VirtualJoystickDesc.3type(3).
SDL 3.2.8 Simple Directmedia Layer SDL3 FUNCTIONS