SDL_HasRectIntersectionFloat - Man Page
Determine whether two rectangles intersect with float precision.
Header File
Defined in SDL3/SDL_rect.h
Synopsis
#include "SDL3/SDL.h" bool SDL_HasRectIntersectionFloat(const SDL_FRect *A, const SDL_FRect *B);
Description
If either pointer is NULL the function will return false.
Function Parameters
- A
an SDL_FRect
structure representing the first rectangle.- B
an SDL_FRect
structure representing the second rectangle.
Return Value
Returns true if there is an intersection, false otherwise.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_FRect.3type(3), SDL_GetRectIntersectionFloat(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS