SDL_HINT_WAVE_TRUNCATION - Man Page
A variable controlling how a truncated WAVE file is handled.
Header File
Defined in SDL3/SDL_hints.h
Synopsis
#include "SDL3/SDL.h" #define SDL_HINT_WAVE_TRUNCATION SDL_WAVE_TRUNCATION"
Description
A WAVE file is considered truncated if any of the chunks are incomplete or the data chunk size is not a multiple of the block size. By default, SDL decodes until the first incomplete block, as most applications seem to do.
The variable can be set to the following values:
· "verystrict" - Raise an error if the file is truncated.
· "strict" - Like "verystrict", but the size of the RIFF chunk is ignored.
· "dropframe" - Decode until the first incomplete sample frame.
· "dropblock" - Decode until the first incomplete block. (default)
This hint should be set before calling SDL_LoadWAV () or
SDL_LoadWAV_IO ()
Availability
This hint is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS