SDL_HINT_WAVE_TRUNCATION - Man Page

A variable controlling how a truncated WAVE file is handled.

Header File

Defined in SDL3/SDL_hints.h

Synopsis

#include "SDL3/SDL.h"

#define SDL_HINT_WAVE_TRUNCATION SDL_WAVE_TRUNCATION"

Description

A WAVE file is considered truncated if any of the chunks are incomplete or the data chunk size is not a multiple of the block size. By default, SDL decodes until the first incomplete block, as most applications seem to do.

The variable can be set to the following values:

· "verystrict" - Raise an error if the file is truncated.

· "strict" - Like "verystrict", but the size of the RIFF chunk is ignored.

· "dropframe" - Decode until the first incomplete sample frame.

· "dropblock" - Decode until the first incomplete block. (default)

This hint should be set before calling SDL_LoadWAV () or

SDL_LoadWAV_IO ()

Availability

This hint is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS