SDL_HINT_VIDEO_FORCE_EGL - Man Page

A variable controlling whether the OpenGL context should be created with EGL.

Header File

Defined in SDL3/SDL_hints.h

Synopsis

#include "SDL3/SDL.h"

#define SDL_HINT_VIDEO_FORCE_EGL SDL_VIDEO_FORCE_EGL"

Description

The variable can be set to the following values:

· "0": Use platform-specific GL context creation API (GLX, WGL, CGL, etc).
 (default)

· "1": Use EGL

This hint should be set before SDL is initialized.

Availability

This hint is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS