SDL_HINT_VIDEO_FORCE_EGL - Man Page
A variable controlling whether the OpenGL context should be created with EGL.
Synopsis
#include <SDL3/SDL_hints.h> #define SDL_HINT_VIDEO_FORCE_EGL "SDL_VIDEO_FORCE_EGL"
Description
The variable can be set to the following values:
· "0": Use platform-specific GL context creation API (GLX, WGL, CGL, etc). (default)
· "1": Use EGL
This hint should be set before SDL is initialized.
Availability
This hint is available since SDL 3.2.0.
Info
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS