SDL_HINT_VIDEO_FORCE_EGL - Man Page

A variable controlling whether the OpenGL context should be created with EGL.

Synopsis

#include <SDL3/SDL_hints.h>

#define SDL_HINT_VIDEO_FORCE_EGL "SDL_VIDEO_FORCE_EGL"

Description

The variable can be set to the following values:

· "0": Use platform-specific GL context creation API (GLX, WGL, CGL, etc). (default)

· "1": Use EGL

This hint should be set before SDL is initialized.

Availability

This hint is available since SDL 3.2.0.

Info

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS