SDL_HINT_VIDEO_FORCE_EGL - Man Page
A variable controlling whether the OpenGL context should be created with EGL.
Header File
Defined in SDL3/SDL_hints.h
Synopsis
#include "SDL3/SDL.h" #define SDL_HINT_VIDEO_FORCE_EGL SDL_VIDEO_FORCE_EGL"
Description
The variable can be set to the following values:
· "0": Use platform-specific GL context creation API (GLX, WGL, CGL, etc).
(default)
· "1": Use EGL
This hint should be set before SDL is initialized.
Availability
This hint is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS