SDL_HINT_RENDER_LINE_METHOD - Man Page

A variable controlling how the 2D render API renders lines.

Synopsis

#include <SDL3/SDL_hints.h>

#define SDL_HINT_RENDER_LINE_METHOD "SDL_RENDER_LINE_METHOD"

Description

The variable can be set to the following values:

· "0": Use the default line drawing method (Bresenham's line algorithm)

· "1": Use the driver point API using Bresenham's line algorithm (correct, draws many points)

· "2": Use the driver line API (occasionally misses line endpoints based on hardware driver quirks

· "3": Use the driver geometry API (correct, draws thicker diagonal lines)

This hint should be set before creating a renderer.

Availability

This hint is available since SDL 3.2.0.

Info

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS