SDL_HINT_RENDER_LINE_METHOD - Man Page
A variable controlling how the 2D render API renders lines.
Header File
Defined in SDL3/SDL_hints.h
Synopsis
#include "SDL3/SDL.h" #define SDL_HINT_RENDER_LINE_METHOD SDL_RENDER_LINE_METHOD"
Description
The variable can be set to the following values:
· "0": Use the default line drawing method (Bresenham's line algorithm)
· "1": Use the driver point API using Bresenham's line algorithm (correct,
draws many points)
· "2": Use the driver line API (occasionally misses line endpoints based on
hardware driver quirks
· "3": Use the driver geometry API (correct, draws thicker diagonal lines)
This hint should be set before creating a renderer.
Availability
This hint is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS