SDL_HINT_RENDER_GPU_LOW_POWER - Man Page

A variable controlling whether to prefer a low-power GPU on multi-GPU systems.

Header File

Defined in SDL3/SDL_hints.h

Synopsis

#include "SDL3/SDL.h"

#define SDL_HINT_RENDER_GPU_LOW_POWER SDL_RENDER_GPU_LOW_POWER"

Description

This variable can be set to the following values:

· "0": Prefer high-performance GPU (default)

· "1": Prefer low-power GPU

This hint should be set before creating a renderer.

Availability

This hint is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS