SDL_HINT_RENDER_GPU_LOW_POWER - Man Page
A variable controlling whether to prefer a low-power GPU on multi-GPU systems.
Header File
Defined in SDL3/SDL_hints.h
Synopsis
#include "SDL3/SDL.h" #define SDL_HINT_RENDER_GPU_LOW_POWER SDL_RENDER_GPU_LOW_POWER"
Description
This variable can be set to the following values:
· "0": Prefer high-performance GPU (default)
· "1": Prefer low-power GPU
This hint should be set before creating a renderer.
Availability
This hint is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS