SDL_HINT_RENDER_GPU_DEBUG - Man Page
A variable controlling whether to create the GPU device in debug mode.
Header File
Defined in SDL3/SDL_hints.h
Synopsis
#include "SDL3/SDL.h" #define SDL_HINT_RENDER_GPU_DEBUG SDL_RENDER_GPU_DEBUG"
Description
This variable can be set to the following values:
· "0": Disable debug mode use (default)
· "1": Enable debug mode use
This hint should be set before creating a renderer.
Availability
This hint is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS