SDL_HINT_RENDER_DRIVER - Man Page

A variable specifying which render driver to use.

Header File

Defined in SDL3/SDL_hints.h

Synopsis

#include "SDL3/SDL.h"

#define SDL_HINT_RENDER_DRIVER SDL_RENDER_DRIVER"

Description

If the application doesn't pick a specific renderer to use, this variable specifies the name of the preferred renderer. If the preferred renderer can't be initialized, creating a renderer will fail.

This variable is case insensitive and can be set to the following values:

· "direct3d"

· "direct3d11"

· "direct3d12"

· "opengl"

· "opengles2"

· "opengles"

· "metal"

· "vulkan"

· "gpu"

· "software"

This hint accepts a comma-separated list of driver names, and each will be tried in the order listed when creating a renderer until one succeeds or all of them fail.

The default varies by platform, but it's the first one in the list that is available on the current platform.

This hint should be set before creating a renderer.

Availability

This hint is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS