SDL_HINT_JOYSTICK_WGI - Man Page
A variable controlling whether Windows.Gaming.Input should be used for controller handling.
Header File
Defined in SDL3/SDL_hints.h
Synopsis
#include "SDL3/SDL.h" #define SDL_HINT_JOYSTICK_WGI SDL_JOYSTICK_WGI"
Description
The variable can be set to the following values:
· "0": WGI is not used.
· "1": WGI is used. (default)
This hint should be set before SDL is initialized.
Availability
This hint is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS