SDL_HINT_JOYSTICK_WGI - Man Page

A variable controlling whether Windows.Gaming.Input should be used for controller handling.

Header File

Defined in SDL3/SDL_hints.h

Synopsis

#include "SDL3/SDL.h"

#define SDL_HINT_JOYSTICK_WGI SDL_JOYSTICK_WGI"

Description

The variable can be set to the following values:

· "0": WGI is not used.

· "1": WGI is used. (default)

This hint should be set before SDL is initialized.

Availability

This hint is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS