SDL_HINT_GAMECONTROLLERCONFIG - Man Page
A variable that lets you manually hint extra gamecontroller db entries.
Header File
Defined in SDL3/SDL_hints.h
Synopsis
#include "SDL3/SDL.h" #define SDL_HINT_GAMECONTROLLERCONFIG SDL_GAMECONTROLLERCONFIG"
Description
The variable should be newline delimited rows of gamecontroller config data, see SDL_gamepad .h
You can update mappings after SDL is initialized with
SDL_GetGamepadMappingForGUID () and
SDL_AddGamepadMapping ()
This hint should be set before SDL is initialized.
Availability
This hint is available since SDL 3.2.0.
Referenced By
SDL_AddGamepadMapping(3), SDL_AddGamepadMappingsFromFile(3), SDL_AddGamepadMappingsFromIO(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS