SDL_HINT_GAMECONTROLLERCONFIG - Man Page

A variable that lets you manually hint extra gamecontroller db entries.

Header File

Defined in SDL3/SDL_hints.h

Synopsis

#include "SDL3/SDL.h"

#define SDL_HINT_GAMECONTROLLERCONFIG SDL_GAMECONTROLLERCONFIG"

Description

The variable should be newline delimited rows of gamecontroller config data, see SDL_gamepad .h

You can update mappings after SDL is initialized with

SDL_GetGamepadMappingForGUID () and

SDL_AddGamepadMapping ()

This hint should be set before SDL is initialized.

Availability

This hint is available since SDL 3.2.0.

Referenced By

SDL_AddGamepadMapping(3), SDL_AddGamepadMappingsFromFile(3), SDL_AddGamepadMappingsFromIO(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS