SDL_GetWindowSize - Man Page
Get the size of a window's client area.
Header File
Defined in SDL3/SDL_video.h
Synopsis
#include "SDL3/SDL.h" bool SDL_GetWindowSize(SDL_Window *window, int *w, int *h);
Description
The window pixel size may differ from its window coordinate size if the window is on a high pixel density display. Use
SDL_GetWindowSizeInPixels () or
SDL_GetRenderOutputSize () to get the real client area size in pixels.
Function Parameters
- window
the window to query the width and height from.
- w
a pointer filled in with the width of the window, may be NULL.
- h
a pointer filled in with the height of the window, may be NULL.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GetRenderOutputSize(3), ·(3), SDL_GetWindowSizeInPixels(3), ·(3), SDL_SetWindowSize(3)
Referenced By
SDL_GetWindowBordersSize(3), SDL_GetWindowSizeInPixels(3), SDL_SetWindowSize(3).