SDL_GetWindowPixelDensity - Man Page
Get the pixel density of a window.
Header File
Defined in SDL3/SDL_video.h
Synopsis
#include "SDL3/SDL.h" float SDL_GetWindowPixelDensity(SDL_Window *window);
Description
This is a ratio of pixel size to window size. For example, if the window is 1920x1080 and it has a high density back buffer of 3840x2160 pixels, it would have a pixel density of 2.0.
Function Parameters
- window
the window to query.
Return Value
Returns the pixel density or 0.0f on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS