SDL_GetWindowOpacity - Man Page

Get the opacity of a window.

Header File

Defined in SDL3/SDL_video.h

Synopsis

#include "SDL3/SDL.h"

float SDL_GetWindowOpacity(SDL_Window *window);

Description

If transparency isn't supported on this platform, opacity will be returned as 1.0f without error.

Function Parameters

window

the window to get the current opacity value from.

Return Value

Returns the opacity, (0.0f - transparent, 1.0f - opaque), or -1.0f on failure; call SDL_GetError () for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_SetWindowOpacity(3)

Referenced By

SDL_SetWindowOpacity(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS