SDL_GetWindowOpacity - Man Page
Get the opacity of a window.
Header File
Defined in SDL3/SDL_video.h
Synopsis
#include "SDL3/SDL.h" float SDL_GetWindowOpacity(SDL_Window *window);
Description
If transparency isn't supported on this platform, opacity will be returned as 1.0f without error.
Function Parameters
- window
the window to get the current opacity value from.
Return Value
Returns the opacity, (0.0f - transparent, 1.0f - opaque), or -1.0f on failure; call SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_SetWindowOpacity(3)
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS