SDL_GetTextureScaleMode - Man Page
Get the scale mode used for texture scale operations.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_GetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode *scaleMode);
Function Parameters
- texture
the texture to query.
- scaleMode
a pointer filled in with the current scale mode.
Return Value
for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS