SDL_GetTextInputArea - Man Page
Get the area used to type Unicode text input.
Header File
Defined in SDL3/SDL_keyboard.h
Synopsis
#include "SDL3/SDL.h" bool SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor);
Description
This returns the values previously set by
SDL_SetTextInputArea ().
Function Parameters
- window
the window for which to query the text input area.
- rect
a pointer to an SDL_Rect
filled in with the text input area, may be NULL.- cursor
a pointer to the offset of the current cursor location relative to rect->x , may be NULL.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_SetTextInputArea(3)
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS