SDL_GetRendererFromTexture - Man Page
Get the renderer that created an SDL_Texture.
Synopsis
#include <SDL3/SDL_render.h> SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);
Function Parameters
- texture
the texture to query.
Return Value
Returns a pointer to the SDL_Renderer that created the texture, or NULL on failure; call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS