SDL_GetRendererFromTexture - Man Page
Get the renderer that created an SDL_Texture .
Header File
Defined in SDL3/SDL_render.h
Synopsis
#include "SDL3/SDL.h" SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);
Function Parameters
- texture
the texture to query.
Return Value
( SDL_Renderer
*) Returns a pointer to the
SDL_Renderer
that created the texture, or NULL on failure; call SDL_GetError () for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS