SDL_GetRendererFromTexture - Man Page

Get the renderer that created an SDL_Texture.

Synopsis

#include <SDL3/SDL_render.h>

SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);

Function Parameters

texture

the texture to query.

Return Value

Returns a pointer to the SDL_Renderer that created the texture, or NULL on failure; call SDL_GetError() for more information.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

Info

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS