SDL_GetRenderTarget - Man Page
Get the current render target.
Synopsis
#include <SDL3/SDL_render.h> SDL_Texture * SDL_GetRenderTarget(SDL_Renderer *renderer);
Description
The default render target is the window for which the renderer was created, and is reported a NULL here.
Function Parameters
- renderer
the rendering context.
Return Value
Returns the current render target or NULL for the default render target.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS