SDL_GetRenderOutputSize - Man Page

Get the output size in pixels of a rendering context.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_GetRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);

Description

This returns the true output size in pixels, ignoring any render targets or logical size and presentation.

For the output size of the current rendering target, with logical size adjustments, use SDL_GetCurrentRenderOutputSize() instead.

Function Parameters

renderer

the rendering context.

w

a pointer filled in with the width in pixels.

h

a pointer filled in with the height in pixels.

Return Value

for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetCurrentRenderOutputSize(3)

Referenced By

SDL_GetCurrentRenderOutputSize(3), SDL_GetWindowSize(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS