SDL_GetRectUnionFloat - Man Page

Calculate the union of two rectangles with float precision.

Header File

Defined in SDL3/SDL_rect.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_GetRectUnionFloat(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result);

Function Parameters

A

an SDL_FRect
structure representing the first rectangle.

B

an SDL_FRect
structure representing the second rectangle.

result

an SDL_FRect
structure filled in with the union of rectangles A and B .

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

Referenced By

SDL_FRect.3type(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS