SDL_GetRectIntersection - Man Page

Calculate the intersection of two rectangles.

Synopsis

#include <SDL3/SDL_rect.h>

bool SDL_GetRectIntersection(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result);

Description

If result is NULL then this function will return false.

Function Parameters

A

an SDL_Rect structure representing the first rectangle.

B

an SDL_Rect structure representing the second rectangle.

result

an SDL_Rect structure filled in with the intersection of rectangles A and B.

Return Value

Returns true if there is an intersection, false otherwise.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_HasRectIntersection(3)

Referenced By

SDL_HasRectIntersection(3), SDL_HasRectIntersectionFloat(3), SDL_Rect.3type(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS