SDL_GetRealGamepadTypeForID - Man Page
Get the type of a gamepad, ignoring any mapping override.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" SDL_GamepadType SDL_GetRealGamepadTypeForID(SDL_JoystickID instance_id);
Description
This can be called before any gamepads are opened.
Function Parameters
- instance_id
the joystick instance ID.
Return Value
( SDL_GamepadType ) Returns the gamepad type.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GetGamepadTypeForID(3), ·(3), SDL_GetGamepads(3), ·(3), SDL_GetRealGamepadType(3)
Referenced By
SDL_GetGamepadTypeForID(3), SDL_GetRealGamepadType(3).
SDL 3.2.8 Simple Directmedia Layer SDL3 FUNCTIONS