SDL_GetRealGamepadType - Man Page

Get the type of an opened gamepad, ignoring any mapping override.

Header File

Defined in SDL3/SDL_gamepad.h

Synopsis

#include "SDL3/SDL.h"

SDL_GamepadType SDL_GetRealGamepadType(SDL_Gamepad *gamepad);

Function Parameters

gamepad

the gamepad object to query.

Return Value

( SDL_GamepadType ) Returns the gamepad type, or

SDL_GAMEPAD_TYPE_UNKNOWN
if it's not available.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GetRealGamepadTypeForID(3)

Referenced By

SDL_GetRealGamepadTypeForID(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS