SDL_GetRealGamepadType - Man Page
Get the type of an opened gamepad, ignoring any mapping override.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" SDL_GamepadType SDL_GetRealGamepadType(SDL_Gamepad *gamepad);
Function Parameters
- gamepad
the gamepad object to query.
Return Value
( SDL_GamepadType ) Returns the gamepad type, or
SDL_GAMEPAD_TYPE_UNKNOWN
if it's not available.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetRealGamepadTypeForID(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS