SDL_GetRealGamepadType - Man Page

Get the type of an opened gamepad, ignoring any mapping override.

Synopsis

#include <SDL3/SDL_gamepad.h>

SDL_GamepadType SDL_GetRealGamepadType(SDL_Gamepad *gamepad);

Function Parameters

gamepad

the gamepad object to query.

Return Value

Returns the gamepad type, or SDL_GAMEPAD_TYPE_UNKNOWN if it's not available.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetRealGamepadTypeForID(3)

Referenced By

SDL_GetRealGamepadTypeForID(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS