SDL_GetPlatform - Man Page
Get the name of the platform.
Header File
Defined in SDL3/SDL_platform.h
Synopsis
#include "SDL3/SDL.h" const char * SDL_GetPlatform(void);
Description
Here are the names returned for some (but not all) supported platforms:
· "Windows"
· "macOS"
· "Linux"
· "iOS"
· "Android"
Return Value
Returns the name of the platform. If the correct platform name is not available, returns a string beginning with the text "Unknown".
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS