SDL_GetNumJoystickBalls - Man Page
Get the number of trackballs on a joystick.
Header File
Defined in SDL3/SDL_joystick.h
Synopsis
#include "SDL3/SDL.h" int SDL_GetNumJoystickBalls(SDL_Joystick *joystick);
Description
Joystick trackballs have only relative motion events associated with them and their state cannot be polled.
Most joysticks do not have trackballs.
Function Parameters
- joystick
an SDL_Joystick
structure containing joystick information.
Return Value
Returns the number of trackballs on success or -1 on failure; call
SDL_GetError () for more information.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GetJoystickBall(3), ·(3), SDL_GetNumJoystickAxes(3), ·(3), SDL_GetNumJoystickButtons(3), ·(3), SDL_GetNumJoystickHats(3)
Referenced By
SDL_GetJoystickBall(3), SDL_GetNumJoystickAxes(3), SDL_GetNumJoystickButtons(3), SDL_GetNumJoystickHats(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS