SDL_GetMasksForPixelFormat - Man Page
Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
Header File
Defined in SDL3/SDL_pixels.h
Synopsis
#include "SDL3/SDL.h" bool SDL_GetMasksForPixelFormat(SDL_PixelFormat format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask);
Function Parameters
- format
one of the SDL_PixelFormat
values.- bpp
a bits per pixel value; usually 15, 16, or 32.
- Rmask
a pointer filled in with the red mask for the format.
- Gmask
a pointer filled in with the green mask for the format.
- Bmask
a pointer filled in with the blue mask for the format.
- Amask
a pointer filled in with the alpha mask for the format.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetPixelFormatForMasks(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS