SDL_GetMasksForPixelFormat - Man Page

Convert one of the enumerated pixel formats to a bpp value and RGBA masks.

Header File

Defined in SDL3/SDL_pixels.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_GetMasksForPixelFormat(SDL_PixelFormat format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask);

Function Parameters

format

one of the SDL_PixelFormat
values.

bpp

a bits per pixel value; usually 15, 16, or 32.

Rmask

a pointer filled in with the red mask for the format.

Gmask

a pointer filled in with the green mask for the format.

Bmask

a pointer filled in with the blue mask for the format.

Amask

a pointer filled in with the alpha mask for the format.

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GetPixelFormatForMasks(3)

Referenced By

SDL_GetPixelFormatForMasks(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS