SDL_GetKeyboards - Man Page

Get a list of currently connected keyboards.

Header File

Defined in SDL3/SDL_keyboard.h

Synopsis

#include "SDL3/SDL.h"

SDL_KeyboardID * SDL_GetKeyboards(int *count);

Description

Note that this will include any device or virtual driver that includes keyboard functionality, including some mice, KVM switches, motherboard power buttons, etc. You should wait for input from a device before you consider it actively in use.

Function Parameters

count

a pointer filled in with the number of keyboards returned, may be NULL.

Return Value

( SDL_KeyboardID
*) Returns a 0 terminated array of keyboards instance IDs or NULL on failure; call

SDL_GetError () for more information. This should be freed with SDL_free () when it is no longer needed.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GetKeyboardNameForID(3), ·(3), SDL_HasKeyboard(3)

Referenced By

SDL_GetKeyboardNameForID(3), SDL_HasKeyboard(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS